In games there are many different types of activity, each having its own purpose and style. But most of them revolve around some kind of fighting. This can be part of the story, as in role-playing games, but it’s not the whole story.
A game is basically a structured, controlled form of play, normally undertaken for fun or entertainment, and at times used as a teaching tool. Games are very different from work, which generally is done for remuneration; in work people have to produce something, whereas in games people do the work, but do it in a variety of ways and at varying levels of complexity. In the work there is a clear division between planning and doing, the latter being a process, the former a result of previous planning. Games involve some element of both doing and planning, though typically only a small proportion of the work is planning, and the character generation in tower defense, for example, shows a great deal of planning in the form of the strategies used by the players.
Simulation games give the user the experience of controlling an aspect of another person or other element in the environment. Most board games fall into this category, from chess to Monopoly. A great deal of the interaction in these games is between the players, with each player taking on the role of some other entity in the environment. These games give a great deal of simulation to the interaction between people, as well as the aspects of agency and conflict that are inherent in human beings.
Many people don’t think of games like puzzles and trivia games as being a form of gaming, but they can certainly be called strategy games. They are just different kinds of strategy games. Most puzzle games involve solving a problem by manipulating a set of rules. In most cases the object of the game isn’t to actually find the solution to the puzzle itself, though sometimes the solution to a puzzle can be found through outside influence (such as getting help from a friend) or through using logic.
The last kind of game we’re going to discuss is, as you might guess, the idle game. An idle game is one where there is no interaction with the gaming environment. It’s often easy to fall into the trap of playing an idle game in any situation and trying to win without really thinking about what you’re doing. A good example of this is solitaire. A lot of people have a very simple version of Solitaire, where all you do is spin the wheel as usual, and it pretty much comes down to luck.
All three of these genres have a strong emphasis on narrative, with a great deal of branching within the story line as well. In many ways, this gives players the freedom to design their own game experience based upon their own preferences. However, they also give players the means to explore different aspects of gaming, allowing them to develop their skills in a variety of different styles. All three types of video game play are extremely popular among players of all ages, which makes it a very easy choice when deciding on a type of game for yourself to play.